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Galaxies
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A logic puzzle without a single number.

Every region turns onto itself around its own circle — and that alone decides where each line goes.

Arrow keys move the cursor. Shift and an arrow key draw or remove the wall on that side of it.

The rules

  1. Divide the grid into regions along the grid lines. Every square belongs to exactly one region.
  2. Each region holds exactly one circle and is point-symmetric about it: turn it half a turn around that circle and it lands on itself.
  3. A circle sits in a square, on the line between two, or on the corner between four. Every square it touches belongs to its region — that is always the first step.